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AI Insights · Timothy · July 2024

Top 5 Apocalypse Games on Android in the Netherlands, Q2 2024

In Q2 2024, the leading apocalypse games on Android in the Netherlands showed varied performance in downloads, revenue, and active users, with some apps demonstrating notable growth.

Top 5 Apocalypse Games on Android in the Netherlands, Q2 2024

The second quarter of 2024 saw an interesting mix of performance metrics for the top five apocalypse-themed games on Android in the Netherlands. Here's a detailed look at how each game fared in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.

Whiteout Survival experienced a steady increase in revenue, peaking at around $37K in the week of May 20. Downloads also showed an upward trend, reaching approximately 4.8K in the week of June 10. The game maintained a consistent rise in weekly active users, growing from 14.9K at the beginning of April to 19.9K by mid-June, before slightly dipping to 19K at the end of the quarter.

Last Fortress: Underground had more fluctuating revenue figures, with a notable peak of around $6.7K in the week of May 20. Downloads remained relatively low but stable, with a minor increase to 199 in the week of June 10. Weekly active users showed a slight decline, starting at 2K in early April and ending at approximately 1.4K by the end of June.

Arknights saw a significant revenue spike in the week of April 29, reaching approximately $15.3K. However, most weeks hovered around the $1K-$2K range. Downloads remained low, with the highest being 102 in the week of April 29. Active users fluctuated slightly but mostly stayed around the 200-250 range throughout the quarter.

Fallout Shelter had a strong start in revenue, peaking at around $6.6K in the week of April 22. Downloads were higher in early April, with a significant drop-off in subsequent weeks, stabilizing around 700-800. Weekly active users followed a similar trend, peaking at 4K in late April and then gradually decreasing to about 3K by the end of June.

Frozen City showed a decline in revenue over the quarter, starting at approximately $2.4K in early April and ending around $1.3K in late June. Downloads saw a dramatic drop, with near-zero values in June. Despite this, the game maintained a relatively stable number of weekly active users, starting at 4.5K in early April and ending at about 4K by the end of the quarter.

For more detailed insights and data on these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024